Another article agrees with me on the matter of android phones and echos exactly my point.
The main difference is of course that while the Apple iPhone platform only has to work on one device, Android has to support an extremely diverse range of hardware devices with vastly different capabilities. This will undoubtedly lead to a whole heap of issues.
I wrote about this earlier, and I predicted the exact same thing. The android SDK is a bit clunky as well for those of us that don't like to use Java. I would much rather get a nice C compiler and write apps that run without requiring an interpreter.
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