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06 March 2008

iPhone SDK vs. Android

So, engadget published this table comparing the iPhone SDK, the iPhone toolchain, Windows Mobile, and S60. There are some things that appear to be inaccurate, such as no certificate signing and only certificate signing both being bad things. However, they forgot to mention something else still in development, specifically, Android. So, lets see where Android fits in on the table.

iPhone SDK (Official)Android
CostFreeFree
Wide AvailablilityJune2008
Native DevelopmentYesYes
Languages for Native DevelopmentObjective CJava
Digital CertificatesRequiredUnknown
Retail SupportFull, 30% Revenue SharingUnknown
Platform MaturityBETABETA
First-party supportYesYes
Community SupportJust getting startedJust getting started
App Installation MethodDirect via App Store, iTunesUnknown
Emulator AvailableYesYes
Remote DebuggingYesNo models yet
Target Device VarietyiPhone + iPod Touch (Some may argue this is a feature)Linux phones
Touchscreen SupportYesYes
App availability and varietyNone, getting bigger by the minuteUnknown
Underlying ArchitextureCocoa, Mac OS XLinux

1 comment:

Anonymous said...

There is no native development support in Android. Google says so in the Android Faq.